Skip to content

V-ray Course Introduction:

V-ray software for rendering that allows you to create massive ideas  in 3dsMAX, Revit, Rhino, and Sketch-up  and  helps you visualize anything imaginable.
Save time and create your best work realistic scenes of Interior and Exterior visualization for Architects, Interior Designers and other Civil Industry Professionals.

V-ray for 3ds MAX, Revit, Rhino, Sketch-UP etc course Training program  in Mumbai by an Authorized Training center as official partner of CHAOSGROUP, we provice the critical setting requirements understand complicated parameters in simple format.
Watch our V-ray for 3ds MAX training videos to prepare for class projects & build you design skills. Enroll for our V-ray tutorials for beginners as well as professionals to earn professional V-ray certification authorized by CHAOSGROUP with international validity.

Authorised Training Center

  • Authorised Training Center for Vray in Mumbai
  • Industry experience & Certified Trainers
  • Licensed Latest version software
  • Study Material by CHAOSGROUP
  • CHAOSGROUP Authorised Vray Certification with Global Validity

V-ray for 3ds MAX Course Syllabus

CHAOSGROUP Authorised V-ray for 3ds Max Course curriculum, for Architectural Visualization

  • Introduction
    • UI & VFB – The lessons in this category provide an overview of V-Ray’s components, what they do, and where to find them in the interface.
    • User Interface – A guide to the most commonly used V-Ray components.
    • Frame Buffer – What the V-Ray Frame Buffer is, and its most useful features
  • Render Engines
    • V-Ray RT – How to use V-Ray RT as an ActiveShade renderer, and how to set it up to render animations.
    • V-Ray Production – An overview of the standard V-Ray rendering engine, and how to use it.
  • Sampling
    • Sampling – An in depth explanation of how to optimize antialiasing and render times.
  • Lighting
    • V-Ray Light – The most commonly used settings of the V-Ray Light.
    • V-Ray and 3ds Max Lights – How to use the Standard 3ds Max Lights with V-Ray.
    • V-Ray Ambient Light – An overview of the settings of the V-Ray Ambient Light.
    • V-Ray Dome Light – The workflow to generate Image Based Lighting with the V-Ray Dome Light.
    • V-Ray IES Light – How light profiles and V-Ray’s IES light can create realistic lighting.
    • V-Ray Sun and Sky System - Set up day time illumination with the V-Ray’s Sun and Sky system.
  • Global Illumination
    • GI Introduction. The theory of tracing global illumination, and the technical differences between the different GI Engines in V-Ray.
    • GI for Exterior Scenes – The workflow for setting up GI for Exterior Scenes.
    • GI for Interior Scenes – The workflow for setting up GI for Interior Scenes.
    • Caustics – How to generate sharp photon mapped caustics.
    • GI for Fly-Through Animations – Optimize the rendering of fly-through animations.
  • Camera
    • Physical Camera – Physical Camera settings, and how they affect the exposure of the rendered image.
    • Physical Camera: Motion Blur and Depth of Field – How to use Motion Blur and Depth of Field effects, and how to balance the exposure of the rendered image.
  • Shading
    • V-Ray Material – V-Ray material settings, and how to use them to simulate a wide range of real world materials.
    • V-Ray SSS Materials – V-Ray FastSSS2 and V-Ray Skin materials, and how to use them tocreate translucent or sub-surface scattering materials.
    • V-Ray 2-Sided Material – V-Ray 2-Sided material, and how to use it to create thin translucent materials such as fabric or paper.
    • V-Ray Blend and Bump Materials – How to create more complex materials.
    • Random Color Techniques – How the V-Ray Multi Sub texture and the V-Ray User Color node can generate random colors in a shading network.
  • Volumetrics
    • Volumetrics – V-Ray Aerial Perspective and V-Ray Environment Fog atmospheric effects in an exterior scene
  • Dynamic Geometry
    • V-Ray Displacement – Adding fine detail to scenes with the V-Ray Displacement Modifier.
    • V-Ray Proxy – Optimize high poly count scenes with  V-Ray’s Proxy geometry.
    • V-Ray Instancer – Instance multiple V-Ray Proxy geometries with the help of a ParticleFlow system and the V-Ray Instancer helper.
    • V-Ray Fur – Generate realistic grass with V-Ray Fur.
  • Render Elements
    • V-Ray Render Elements – How to split the rendered image into render elements, and combining them in compositing.

Batch Info :

  • Daily 2 hrs on weekdays

  • 5 days per week

  • 4hrs per day weekends

  • 15 days (2 weeks)

  • 20 hrs course

  • Projects included

  • Regular test and projects for quality training

  • Average 3 students per batch. Max 5.

D23 Benefits

  • Authorized Training, Certificate, Study Material, Trainer

  • High-end workstations

  • Lecture Revisions

  • Jobs Assistance

  • Group Discounts

  • Vacation Batches

  • Weekend Batches

  • Small Batche size (average 3 students per batch)

  • Personal training available

  • Home Training available

  • Online Training from Home

  • Regular workshops Seminar.

Request a Call Back

    For V-ray Advance Course Info

    Your Name (required)

    Your Email (required)

    Your Mobile (required)

    Your Batch Preferences

    Days

    Timings

    From when do you want to Start?

    Location

    Any other Requirements

    Vray FEE
    close slider

      For V-ray Advance Course Info

      Your Name (required)

      Your Email (required)

      Your Mobile (required)

      Your Batch Preferences

      Days

      Timings

      From when do you want to Start?

      Location

      Any other Requirements